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	<title>Comments on: Can Second Life be used as a reliable Corporate Training Tool?</title>
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	<link>http://gminks.edublogs.org/2008/09/15/can-second-life-be-used-as-a-reliable-corporate-training-tool/</link>
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		<title>By: &#8220;The Bureaucratic Class&#8221; isn&#8217;t what is holding back Second Life &#124; Adventures in Corporate Education</title>
		<link>http://gminks.edublogs.org/2008/09/15/can-second-life-be-used-as-a-reliable-corporate-training-tool/comment-page-1/#comment-192</link>
		<dc:creator>&#8220;The Bureaucratic Class&#8221; isn&#8217;t what is holding back Second Life &#124; Adventures in Corporate Education</dc:creator>
		<pubDate>Wed, 10 Dec 2008 03:11:26 +0000</pubDate>
		<guid isPermaLink="false">http://gminks.edublogs.org/?p=77#comment-192</guid>
		<description>[...] First of all, let&#8217;s talk a little bit about Second Life. In my experience, it&#8217;s not an application that can be integrated into an enterprise environment. I tried, our [...]</description>
		<content:encoded><![CDATA[<p>[...] First of all, let&#8217;s talk a little bit about Second Life. In my experience, it&#8217;s not an application that can be integrated into an enterprise environment. I tried, our [...]</p>
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		<title>By: Pau Left</title>
		<link>http://gminks.edublogs.org/2008/09/15/can-second-life-be-used-as-a-reliable-corporate-training-tool/comment-page-1/#comment-99</link>
		<dc:creator>Pau Left</dc:creator>
		<pubDate>Sat, 20 Sep 2008 23:03:39 +0000</pubDate>
		<guid isPermaLink="false">http://gminks.edublogs.org/?p=77#comment-99</guid>
		<description>I checked out SL a while ago to see if it could be used in the professional development activities that I run, and came to a similar conclusion (http://www.verso.co.nz/professional-development/114/why-i-am-not-yet-using-virtual-worlds-in-my-work/).

A complicating factor in this part of the world is that even quite large institutions don&#039;t have the bandwidth to make it feasible.

Another serious issue for me is that the learning required for just getting around in SL is too great for many of the people I work with in comparison with the rewards. Tech enthusiasts love to learn about such systems by playing and exploring - but lots of other people just want a tool that is quick and easy to use.

</description>
		<content:encoded><![CDATA[<p>I checked out SL a while ago to see if it could be used in the professional development activities that I run, and came to a similar conclusion (<a href="http://www.verso.co.nz/professional-development/114/why-i-am-not-yet-using-virtual-worlds-in-my-work/" rel="nofollow">http://www.verso.co.nz/professional-development/114/why-i-am-not-yet-using-virtual-worlds-in-my-work/</a>).</p>
<p>A complicating factor in this part of the world is that even quite large institutions don&#8217;t have the bandwidth to make it feasible.</p>
<p>Another serious issue for me is that the learning required for just getting around in SL is too great for many of the people I work with in comparison with the rewards. Tech enthusiasts love to learn about such systems by playing and exploring &#8211; but lots of other people just want a tool that is quick and easy to use.</p>
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		<title>By: Nate</title>
		<link>http://gminks.edublogs.org/2008/09/15/can-second-life-be-used-as-a-reliable-corporate-training-tool/comment-page-1/#comment-91</link>
		<dc:creator>Nate</dc:creator>
		<pubDate>Thu, 18 Sep 2008 20:49:12 +0000</pubDate>
		<guid isPermaLink="false">http://gminks.edublogs.org/?p=77#comment-91</guid>
		<description>The network issues - that&#039;s a company policy. Nothing related to SL about that, other than the architecture of SL not being White List friendly. 

My issues have to do with close scheduling, sim population limits, and the insistence on synchronous access in a global environment.

</description>
		<content:encoded><![CDATA[<p>The network issues &#8211; that&#8217;s a company policy. Nothing related to SL about that, other than the architecture of SL not being White List friendly. </p>
<p>My issues have to do with close scheduling, sim population limits, and the insistence on synchronous access in a global environment.</p>
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		<title>By: cafaulkner</title>
		<link>http://gminks.edublogs.org/2008/09/15/can-second-life-be-used-as-a-reliable-corporate-training-tool/comment-page-1/#comment-90</link>
		<dc:creator>cafaulkner</dc:creator>
		<pubDate>Thu, 18 Sep 2008 18:32:48 +0000</pubDate>
		<guid isPermaLink="false">http://gminks.edublogs.org/?p=77#comment-90</guid>
		<description>Ok... I understood very little about that.  I am not a computer guru and some of the terminology has thrown me off but I understand the gist of it.  
Any big program like that will have problems with proxyied networks.  So,,, i can&#039;t really answer the question of what is wrong, I am still on that learning curve.

</description>
		<content:encoded><![CDATA[<p>Ok&#8230; I understood very little about that.  I am not a computer guru and some of the terminology has thrown me off but I understand the gist of it.<br />
Any big program like that will have problems with proxyied networks.  So,,, i can&#8217;t really answer the question of what is wrong, I am still on that learning curve.</p>
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		<title>By: Nate</title>
		<link>http://gminks.edublogs.org/2008/09/15/can-second-life-be-used-as-a-reliable-corporate-training-tool/comment-page-1/#comment-88</link>
		<dc:creator>Nate</dc:creator>
		<pubDate>Thu, 18 Sep 2008 14:21:36 +0000</pubDate>
		<guid isPermaLink="false">http://gminks.edublogs.org/?p=77#comment-88</guid>
		<description>Re: What&#039;s wrong with this picture?

Let me offer my sincere and public apology to gminks. It occurred to me that I was playing unfairly with this story by characterizing it as a kind of &quot;what not to do&quot; when I *really* wanted to make the point that this is a really common practice relative to educational activity in Second Life and why this practice is so problematic. 

I meant no disrespect to gminks or her efforts on behalf of her company.

</description>
		<content:encoded><![CDATA[<p>Re: What&#8217;s wrong with this picture?</p>
<p>Let me offer my sincere and public apology to gminks. It occurred to me that I was playing unfairly with this story by characterizing it as a kind of &#8220;what not to do&#8221; when I *really* wanted to make the point that this is a really common practice relative to educational activity in Second Life and why this practice is so problematic. </p>
<p>I meant no disrespect to gminks or her efforts on behalf of her company.</p>
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		<title>By: phaedrus &#187; Blog Archive &#187; What&#8217;s Wrong With This Picture?</title>
		<link>http://gminks.edublogs.org/2008/09/15/can-second-life-be-used-as-a-reliable-corporate-training-tool/comment-page-1/#comment-84</link>
		<dc:creator>phaedrus &#187; Blog Archive &#187; What&#8217;s Wrong With This Picture?</dc:creator>
		<pubDate>Thu, 18 Sep 2008 11:02:25 +0000</pubDate>
		<guid isPermaLink="false">http://gminks.edublogs.org/?p=77#comment-84</guid>
		<description>[...] following post showed up in my &#8216;gator via OLDaily this morning: Can Second Life be used as a reliable Corporate Training Tool?.Today, I set up a demonstration of Second Life for some of my senior management. I signed up for a [...]

[WORDPRESS HASHCASH] The comment&#039;s server IP (66.195.251.150) doesn&#039;t match the comment&#039;s URL host IP () and so is spam.</description>
		<content:encoded><![CDATA[<p>[...] following post showed up in my &#8216;gator via OLDaily this morning: Can Second Life be used as a reliable Corporate Training Tool?.Today, I set up a demonstration of Second Life for some of my senior management. I signed up for a [...]</p>
<p>[WORDPRESS HASHCASH] The comment&#8217;s server IP (66.195.251.150) doesn&#8217;t match the comment&#8217;s URL host IP () and so is spam.</p>
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		<title>By: gminks</title>
		<link>http://gminks.edublogs.org/2008/09/15/can-second-life-be-used-as-a-reliable-corporate-training-tool/comment-page-1/#comment-83</link>
		<dc:creator>gminks</dc:creator>
		<pubDate>Wed, 17 Sep 2008 20:49:39 +0000</pubDate>
		<guid isPermaLink="false">http://gminks.edublogs.org/?p=77#comment-83</guid>
		<description>Chris that is a really neat site! Is the code all flash (not some proprietary code like SL?) That would be nice - then you have reusable objects.
I was checking out this:
http://www.maidmarian.com/MariansWorldOne.htm

</description>
		<content:encoded><![CDATA[<p>Chris that is a really neat site! Is the code all flash (not some proprietary code like SL?) That would be nice &#8211; then you have reusable objects.<br />
I was checking out this:<br />
<a href="http://www.maidmarian.com/MariansWorldOne.htm" rel="nofollow">http://www.maidmarian.com/MariansWorldOne.htm</a></p>
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		<title>By: chris brannigan</title>
		<link>http://gminks.edublogs.org/2008/09/15/can-second-life-be-used-as-a-reliable-corporate-training-tool/comment-page-1/#comment-82</link>
		<dc:creator>chris brannigan</dc:creator>
		<pubDate>Wed, 17 Sep 2008 20:10:49 +0000</pubDate>
		<guid isPermaLink="false">http://gminks.edublogs.org/?p=77#comment-82</guid>
		<description>Have you tried maidmarion virtual worlds? They are massively multiplayer online worlds - no educational content but I would be interested in the experience of it on your network. It runs through Shockwave but gives good 3D fidelity. It should be much lighter to run and more friendly for your IT managers. If so, we serious games developers might be better off developing in this instead of heavy install systems like SL.

</description>
		<content:encoded><![CDATA[<p>Have you tried maidmarion virtual worlds? They are massively multiplayer online worlds &#8211; no educational content but I would be interested in the experience of it on your network. It runs through Shockwave but gives good 3D fidelity. It should be much lighter to run and more friendly for your IT managers. If so, we serious games developers might be better off developing in this instead of heavy install systems like SL.</p>
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		<title>By: MadCat</title>
		<link>http://gminks.edublogs.org/2008/09/15/can-second-life-be-used-as-a-reliable-corporate-training-tool/comment-page-1/#comment-81</link>
		<dc:creator>MadCat</dc:creator>
		<pubDate>Wed, 17 Sep 2008 14:06:00 +0000</pubDate>
		<guid isPermaLink="false">http://gminks.edublogs.org/?p=77#comment-81</guid>
		<description>Sounds like SL is too much like RL to be a good substitute ! ;)

</description>
		<content:encoded><![CDATA[<p>Sounds like SL is too much like RL to be a good substitute ! <img src='http://gminks.edublogs.org/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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		<title>By: gminks</title>
		<link>http://gminks.edublogs.org/2008/09/15/can-second-life-be-used-as-a-reliable-corporate-training-tool/comment-page-1/#comment-79</link>
		<dc:creator>gminks</dc:creator>
		<pubDate>Tue, 16 Sep 2008 11:15:04 +0000</pubDate>
		<guid isPermaLink="false">http://gminks.edublogs.org/?p=77#comment-79</guid>
		<description>Can you elaborate on how Open Grid would help in the situation I&#039;ve described?</description>
		<content:encoded><![CDATA[<p>Can you elaborate on how Open Grid would help in the situation I&#8217;ve described?</p>
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